Overloaded
Game made for the jam: Mini Jam 214: Machines
Pick up boxes, complete orders, earn credits, and survive the chaos as your delivery shift spirals out of control.
Tutorial
Move with WASD.
Use the mouse wheel or 1-5 to select an inventory slot.
Press E to interact.
Use E to pick up boxes from stations and deliver orders to cargo drones.
Press Q to clear your inventory bar.
Pick up the right boxes in the correct order.
Each order has a timer.
Complete orders to earn CREDITS.
Expired or wrong orders cost you money.
After some deliveries, the vendor will appear.
Buy upgrades or skip to keep saving credits.
Reach the credit goal before your shift gets out of hand.
Assets used:
Starfall - kodak graphics (UI) // Cyberpunk icons - craftpix (Icons-UI)//FREE Action Music Pack - void1gaming // models textures and characters by me.
Participants:
Arisen
| Published | 4 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | arisen |
| Genre | Action |
| Tags | 3D |
| Content | No generative AI was used |

Comments
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The graphics and music are fire, really liked the vibe.
One thing that confused me at first: I didn’t realize I had to press Start and then Confirm. I kept pressing Start and wasn’t sure what to do next. I think the selected option should glow or be highlighted more clearly, so the player knows they still need to confirm it.
Also, I think I put the order correctly at one point, but the game still didn’t accept it. Not sure if I missed something or if it bugged out, but it happened more than once.
Cool idea overall, just needs clearer feedback for the selection/confirm part.